|
Chris
Cornish, Inition's 3D Artist and Scanning Specialist, utilised 3D printing
technology for two art exhibitions which opened in October 2005. A series
of sculptures depicting highly detailed landscapes and architecture were
shown at galleries in London and Paris.
The
sculptures were designed using 3DS Max, Rapidform 2004 and proprietary
tools which allowed architectural models to be copied fromcontemporary
PC based computer games.
The
aim of the sculptures was to replicate and rework historical documentary
photographs and art works, using symbols and techniques of the modern
day. Robots, spawning pods and industrial architecture replace cannon
balls,
infantry and tents.

Three
different sculptures were produced ranging in size between 180mm and 360mm
square; for the larger sculpture four separate 3d prints were made and
then joined to produce a larger model. An
airbrush was used to finish the plastic 3d prints with a thin layer of
matt white paint.

The
sculptures represented quite a departure from the usual CAD designs traditionally
associated with Rapid Prototyping and 3D Printing technology. File sizes
were large, and the 3D data intrinsically 'messy' - mainly because of
the procedural 3d sculpting methods used. Despite these hurdles, the 3d
Systems printer succeeded in producing incredibly detailed, precise and
most importantly, affordable original models.
BACK
TO GALLERY
LINKS:
galerieschleicherlange.com
Rachmaninoff's
chriscornish.co.uk
|